Showing posts with label Denby. Show all posts
Showing posts with label Denby. Show all posts

Thursday, October 23, 2008

Live at Round Top: Top 8 List

Well, I said I would get it done and I finally did.


Surprisingly enough, the audio I got from the performance at the wedding was beyond decent. While not in stereo, it's quite clean and you can really make out the entire trio.

I've gone ahead and made a WMA version of "Falling Softly" for all those interested.  I've emailed a great many of you this copy, but for anyone interested, just drop me a line and I'll shoot you one PDQ.

EDIT:  I just finished uploading it, so anyone really interested can get it here.  The price?  Just leave a comment.  Easy enough, eh?

For those of you that missed it, my buddy Kris and his lovely bride Kelley were joined in holy matrimony this past weekend.  The weather was gorgeous and the setting was simply stunning. 
 Amidst a great company of family and friends, we all watched as our two loved ones began their wonderful journey together.

I'm sure that everyone had a wonderful time and there's of stories of various "events" that occurred unbeknownst to our two hosts.  For me, I simply smiled and took the whole scene in.  I did do my chivalrous duties beyond a groomsman, by offering my designated driver services.

Let's finish this off with the Top 8 moments from the Denby-Bussone Weekend, from my experience.

8.  Getting showed up by Dino on the links - Yeah, he beat me.  Quite soundly at that.  He will get his one day.  The beer that I owe him at least...
7.  The baby in the Star Bar - WTF?  I didn't get it, but I guess the parents decided lil' junior was old enough to party in the smoke-laden room.  
6.  Crashing at the Denby's - The fact that they put me up was great, almost as good as the fact 
that they put up with me.  A second Mom & Dad, I love them immensly.  
5.  Getting booted out of the After-Party - There was a party around the corner at this historic house and after arriving, we (along with pretty much everyone else) was quickly "asked" to depart the premises.  I guess someone ruined it for everyone.  
4.  Garland's Barking Spiders - I've known many a friendly people in my time, and the fact that this gentlemen decided to share with me and the rest of the groomsmen his barking spiders simply showed the extent of his friendliness.  They were not in the least silent, but quiet far from deadly.  
3.  Musical Performances - I was simply blown away by the song that Kelley's sister wrote and performed during the rehearsal dinner.  I was moved again by the stirring performance by Kris, Chuck and John.  
2.  Watching Kim cry through the entire ceremony - Wow, a beautiful girl in front of me, a solemn ceremony and reddish eyes unceasingly shedding tears of joy.  At least I hope they were...
1. The Ceremony - Duh.  What did you think was going to be the top moment?  I've known Kris since 1st grade, and this moment really is a great reflection of Kris and the moments that he's shared with all his friends.  True, sincere, and heartfelt.  

Cheers to you and your new wife, bro.


Monday, October 20, 2008

The Flesh Wounds Premiere

I had the opportunity to be a part of one of my best friend's weddings.  Quite awesome.  A beautiful ceremony, one truly breathtaking part was the amount of work that Kris and his compatriots took to surprise Kelley with a scene stealing show.

While an interesting back story on Once, Kris decided to surprise his lovely bride with this rendition of Glen Hansard's and Markéta Irglová's "Falling Slowly".  I'd say she was pretty surprised.

Here's they are folks; The Flesh Wounds.

EDIT: I've now uploaded both the video and the song.  Get it now here!
EDIT #2: Okay, apparently there's an issue with this Box.net link, so I've put it on zShare and you can get it here now.

Monday, January 14, 2008

Opposed & Juxtaposed: Video Gaming or Reading

This is a tough one. Coming from an English teacher who loves ebonics in an informal atmosphere, I do find myself somewhat conflicted.

I can't remember not liking reading. Ever since I could waste time away without supervision, I remember climbing upon that porcelean throne to take care of my daily business with a copy of Frog and Toad. That was some good reading at that time. Since then, I've read so many good books, I could probably go back through them the rest of my life. Books have been integral in the life I've lived thus.

I remember also another time. We stopped in a mall in Houston, my dad ran inside an electronics store and came out with a big box. That box would garner my attention for the hour-long ride home. Seeing all those vivid colors, the excitement in the eyes of the players, the big and bold letters spelling out "Odyssey". It was tantalizing. Since then, games have been part of my life, whether playing simple word based strategy games (think Zork) up to the the current Wii's Super Mario Galaxy. As I've grown and developed, so have the games available to play.

So the question that Kris and I have posed for this week: Which is more wasteful, video gaming or reading?

With my history, I automatically want to say video gaming. Why? Shouldn't that be obvious? It should shouldn't it. Okay, so right now, think of five reasons why video gaming is wasteful. Did you come up with five? Were they seriously good? Because everyone automatically assumes that because it's video games, it's a waste of time. C'mon people; don't be so trite.

There are a lot of things that can be wastes of time: NASCAR (wow, that's a big one there), gardening (don't those plants die anyways?), making your bed EVERY day (won't it get messed up anyway?), cruising or driving around (have you bought gas lately?), and even eating out (doesn't your kitchen work? can't you bring your lunch? do I need to go on?). The point: Anything without an absolute reason is wasteful. Ah, but what is that absolute reason? Well, it's kind of like having to wear khakis to work. I have to, so buying them isn't a waste. Arguably, buying jeans would be under this logic. But, hobbies of any kind are, under this logic, a waste of time. There is no return. And, unless your doctor says that you have to do it or you will die, then there isn't a reason that isn't wasteful for it.

Now that I've offended you and you are still reading, consider this: What is important to you? Go ahead, I'll wait for those of you in the back to consider it. Ready? Okay.

You value system, priorties, and beliefs drive you to make the choices and decision every day. Coffee, water, tea or soda? As you decide, you consider cost, benefit (caffeine, health, calories, etc.) and even convenience (is it going to spill, etc.). Those that celebrate Ramadan fast during daylight hours. No choice for those Muslim observers. You may remember those kitschy little bracelets and bumper stickers that proclaimed "W.W.J.D."? Well, what would He do? Does that help you equate your decisions? The point here is your values are just that: Valued. They give that sense of worth to any and all that you hold in higher esteem. Society has so-called norms that people should follow (and there's many that I agree with and others that I disagree with) and vice-versa. Do you or don't you?

Video games are plain fun. Hedonistic even. An outlet for almost any type of adventure out there. Want to race? Pillage and plunder? Steal cars and motorcycles? Explore the galaxy for your princess? Play with a digital animal? Relive battles of yore? This can all be done in the video gaming realm. Wasteful, absolutely. And absolutely not.

Video games came about initially not as a time waster, but as a challenge for the programmers to develop an interactive program. Games were just interesting. As the demand and interest grew, the challenge continue to grow. Not only for programmers (and the blooming computer industry, but that's another whole entry there), but for gamers: the challenge of conquering the game. Could you flip the game? As games develop in complexity, so did the rewards for gaming. Consider this: when was the last time you played a simple platform game? Did you have any difficulty solving the various tasks? Did you complete the game at all? Now, consider the more complex games that involve serious timing, coordination, problem solving, and atypical thinking. Games offer that: higher level thinking skills. In fact, in a study funded by Microsoft, found numerous benefits.

After two and a half years, Global Kids is delighted to release the results of the independent evaluation by the Center for Children and Technology of both Playing 4 Keeps, our after school gaming program, and Ayiti, the game produced with Gamelab during the first year of the program. For the evaluation CCT observed the program and interviewed the students. To evaluate the game they looked at the results of nearly 16,000 game plays.


Download the full report here:

In short, when we made Ayiti we wanted to learn if players would learn if the factors affecting access to education within an impoverished condition are both interdependent and exist within a dynamic system. CCT’s research found that “the central idea embedded in the game play, that no single factor accounts for success, appears to have been successfully communicated to the majority of players.”

Bingo!

In addition, they describe how youth report that through their participation in the after school program their experiences involved:

* Engaging in activities that require useful life skills related to communication and collaboration; Learning about social issues; Realizing what goes into designing and creating a good game; and Gaining general computers skills.


A gaming program that improves the lives of its participants and creates a game that has a measurable affect on the critical thinking of its players AND is an award-winning, engaging experience - nice!

Source: The Evil Number 27's Occaisional Bivouac, Link


So, is video gaming better than reading? Haven't you been reading? No it's not. Both are beneficial in their own intrinsic way. Reading promotes literacy (which is absolutely irreplaceable). Reading expands knowledge. Reading encourages the development of creativity and imagination (Say it ala Spongebob, "Imagination!"). Reading is a valuable tool in any war, global or figurative. We cannot continue as a successful species with literacy.

Video gaming is a modern day evolutionary device. Consider that the first printed book is about 600 years old, and hand-written books in codex form (taking sheafs of paper then folding in half, fastening at the fold) date to the fourth century AD. Books have a history that video games cannot compete equally with. Video games offer a variety of benefits that parallel books in certain, and surpass in a few others. The appeal of video games in modern times barely supercedes that of books, but the cost of them can be prohibitively expensive.

So the answer to the question is simply this: Neither are a waste. I've seen kids waste away into solidarity and recluse by constant and absolute reading. I've seen the same from active gamers who only have friends via Massive Multiplayer Online (MMOs) games. I've seen productive kids come from both. Typically, moderation is demonstrated to get the best results. I like both and will continue both.

Collaborative Efforts: Opposed & Juxtaposed


In an effort to perhaps expand our writing horizons and encourage the exchange of free thoughts and opinions, my longtime friend and fellow blogger K.A. Denby and I have joined cahoots to bring you a new section to each of our blogs: Opposed & Juxtaposed.


It's an opportunity for us to take a look at what's going on in the world (be it globally or even just our little sliver of it) and comment and argue about all that's good, well, silly, wasteful, and just plain there. Sometimes, we agree, but sometimes we don't. Sometimes, there's only the partial agreement and others there's more. Hopefully, you enjoy it. If not, then your tastes will improve the more you come back.


This week's and our first topic: Which is more wasteful: Video Gaming or Pleasure Reading? The grounds on this topic are that while video gaming is easily considered "a gigantic time drain". The counter point is that couldn't reading "fiction for simple pleaseure be the same?". Kris will be taking the high road on this, opining his take on the value of reading for pleasure; while I will take the modern time vacuum that is gaming.